Pillars of Eternity is a computer role-playing game developed by Obsidian Entertainment and published by Paradox Interactive. It was released for Microsoft Windows, OS X and Linux in March 2015. The game is a spiritual successor of the critically acclaimed game series Baldur's Gate and Icewind Dale, along with the 1999 game Planescape: Torment, which were based on the Infinity Engine developed by BioWare. It is notable for its crowd funding campaign, which raised $4,163,208, at the time the highest funded crowd sourced video game on Kickstarter. The game uses Unity Technologies's Unity game engine.
Pillars of Eternity received critical acclaim upon its release; many critics praised the game for its world and immersive writing, along with the strategic combat, and also said that it is a worthy successor to the games it was inspired by. The Escapist wrote that it is the best isometric role-playing game to come out "in years".